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Scalable NIO Servers – Part 1 – Performance

As a continuation of evaluating an NIO server for my iPhone game, I started with looking at pure performance. First, the following links provide already existant benchmarks:...

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Scalable NIO Servers – Part 2 – Memory

As my ongoing investigation into picking a suitable and highly scalable server for my future applications, today I will be talking about memory.  Yesterday, we discussed performance and saw in general...

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Scalable NIO Servers – Part 3 – Features

We have now analyzed various open source NIO servers for performance and memory consumption.  Per my quick, initial testing, only Grizzly, Mina, and Netty were comparable. Now, let’s analyze features...

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