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Scalable NIO Servers – Part 1 – Performance
As a continuation of evaluating an NIO server for my iPhone game, I started with looking at pure performance. First, the following links provide already existant benchmarks:...
View ArticleScalable NIO Servers – Part 2 – Memory
As my ongoing investigation into picking a suitable and highly scalable server for my future applications, today I will be talking about memory. Yesterday, we discussed performance and saw in general...
View ArticleScalable NIO Servers – Part 3 – Features
We have now analyzed various open source NIO servers for performance and memory consumption. Per my quick, initial testing, only Grizzly, Mina, and Netty were comparable. Now, let’s analyze features...
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